Wednesday, February 17, 2010

History & Background the world of the level designer


Looking back to the era of classic '80s games, there were many games that immediately became popular until today. This time is also known as the Golden Age of Arcade games since it is the peak of technical and design creativity in arcade games such as Pacman, Space Invader, Donkey Kong, Tetris, etc.

Although there were some limitations in complexity, graphic quality, story line, and sound, they inspired the designers and programmers to develop and release such good games as we can see nowadays.

If I were a level designer working in that period, I would think to develop a shooting game. The idea is from Space Invader and Duck Hunt. The good point of this kind of game is that it has a good motivation for the players to destroy all targets to advance level of the game. Moreover, even there are some limitations in technology, the game is still enjoyable because of its gameplay.People keep playing it again and agian just because they want to move to the next step which is more fun. The more they play, the more difficult the targets become to hit. This simple shooting game is not only addictive, but also challenging for a game level designer. That is why I would like to design a level for a shooting game.
References
Wikipedia: The free encyclopedia. (2004, July 22). FL: Wikimedia Foundation, Inc. Retrieved August 10, 2004, from http://www.wikipedia.org/
Classic '80s Games, from http://80smusiclyrics.com